<!doctype html>

<html>
  <head>
    <meta http-equiv="content-type" content="text/html; charset=UTF-8">

    <!--                                                               -->
    <!-- Consider inlining CSS to reduce the number of requested files -->
    <!--                                                               -->
    <link type="text/css" rel="stylesheet" href="Asteros.css">

    <!--                                           -->
    <!-- Any title is fine                         -->
    <!--                                           -->
    <title>Asteros</title>
    
    <!--                                           -->
    <!-- This script loads your compiled module.   -->
    <!-- If you add any GWT meta tags, they must   -->
    <!-- be added before this line.                -->
    <!--                                           -->
    <script type="text/javascript" language="javascript" src="asteros/asteros.nocache.js"></script>
  </head>

  <!--                                           -->
  <!-- The body can have arbitrary html, or      -->
  <!-- you can leave the body empty if you want  -->
  <!-- to create a completely dynamic UI.        -->
  <!--                                           -->
  <body>

    <!-- OPTIONAL: include this if you want history support -->
    <iframe src="javascript:''" id="__gwt_historyFrame" tabIndex='-1' style="position:absolute;width:0;height:0;border:0"></iframe>
    
    <!-- RECOMMENDED if your web app will not function without JavaScript enabled -->
    <noscript>
      <div style="width: 22em; position: absolute; left: 50%; margin-left: -11em; color: red; background-color: white; border: 1px solid red; padding: 4px; font-family: sans-serif">
        Your web browser must have JavaScript enabled
        in order for this application to display correctly.
      </div>
    </noscript>

    <h1>Asteros</h1>

     <!-- <canvas id="tablero" width="800" height="700" 
     style="border:1px solid #000000;"></canvas>-->
      <script>
       	/**var c=document.getElementById("tablero");
		var ctx=c.getContext("2d");
		var hexagris = new Image();
		hexagris.src="img/asteros-hexagono-gris32.png";
		var hexaazul = new Image();
		hexaazul.src="img/asteros-hexagono-azul32.png";
		var hexarojo = new Image();
		hexarojo.src="img/asteros-hexagono-rojo32.png";
		
		var piezab = new Image();
		piezab.src="img/asteros-pieza-blanca32.png";
		var piezan = new Image();
		piezan.src="img/asteros-pieza-negra32.png";*/
	</script>
     
  </body>
</html>




















